There are several skill-related commands, used for leveling, locking or resetting your skill levels. Check them out below.
Training is an activity which is done in order to increase the players' experience in one or more skills.
There are many ways to train all skills. Some players prefer material gain during their training; others do not care so much, as long as they get their experience as fast as possible. Some skills are very commonly trained by buying the items required, such as Cooking, Prayer, Construction and Crafting.
Since certain skills such as Fishing and Woodcutting are often very repetitive and passive, the best way to train these skills without becoming bored is to do something else at the same time. Activities such as reading, watching television, listening to music or even working out while training can keep focus up and boredom levels to a minimum.
Make sure to pay attention while you're training, a random event could pop up making sure you're not botting. The random event will jail you after 75 seconds, unless dismissed. If jailed by the random event you'll have to mine some Ores. A staff member can also be checking up on you, so respond when asked!
A new player will have 3 lamps that will set 3 combat skills to level 99. Those combat skills are: Magic, Ranged, Attack, Strength, Defence.
Note: *Hitpoints experience is gained through other combat skills, except for non-combat magic spells and prayer.
The skill-ID's are used for the '::setlevel' command. More information is below.
::setlevel <skill-id> <level>
Set your skill
<skill-id> to level
<level>. This costs 250M coins for all combat skills excluding prayer
and 2.147B (2,147,000,000) coins for non-combat skills. Lowering any skill is free. The
<skill-id>s can be found in the tables above.
::setlevel 4 80
This sets your ranged level (skill-id 4) to level 80.
You can also gain level 99 in any combat skill. This can be used up to 3 times for 3 different skills. This feature only works on accounts that haven't been given the 3 lamps when the account was created.
::pure att will set your attack level on 99
::pure str will set your strength level on 99
::pure def will set your defence level on 99
::pure mage will set your magic level on 99
::pure range will set your ranged level on 99
Locks your experience, after you used this, you will not gain any more experience in any skill. Use ::unlock to unlock again.
Unlocks your experience (after you used ::lock to lock it), so you can then gain experience in all skills again.
Unlocks your attack skill (after you used ::lockatt to lock it), so you can then gain experience in attack again.
This command does exactly the same as ::maxatt 99
Unlocks your defence skill (after you used ::lockdef to lock it), so you can gain experience in defence again.
This command does exactly the same as ::maxdef 99
Makes sure you cannot train your attack level past level <maxlevel>. ::maxatt 1 does the same as ::lockatt ::maxatt 99 does the same as ::unlockatt
Example: ::maxatt 20 Will make sure you cannot train your attack level past 20.
Locks your attack skill. After you used this, you will not gain any more experience in attack. Use ::unlockatt to unlock again.
This command does exactly the same as ::maxatt 1
Makes sure you cannot train your defence level past level <maxlevel>. ::maxdef 1 does the same as ::lockdef. ::maxdef 99 does the same as ::unlockdef
Example: ::maxdef 20 Makes sure you cannot train your defence level past 20.
Locks your defence skill. After you used this, you will not gain any more experience in defence. Use ::unlockdef to unlock again.
This command does exactly the same as ::maxdef 1
Resets your defence level to 1. This command is free and will also lock your defence level, so you cannot gain XP in that skill. Use ::unlockdef (or ::maxdef 99) to unlock again. You cannot use this command while wearing equipment.