TODO: gear setup formatting
Lizardman Shaman | ||||
---|---|---|---|---|
Availability | Everyone | |||
Examine | ||||
A mystic from a race created during the darker days of Kourend. | ||||
Combat level | 150 | |||
Hitpoints | 150 | |||
Aggressive | Yes | |||
Poisonous | Yes (10) | |||
Max hit | 31 | |||
Weakness | Melee (Stab), Ranged | |||
Attack styles | ||||
Melee (Crush), Ranged | ||||
Slayer info | ||||
Slayer level | 1 | |||
Slayer points | ||||
Slayer XP | ||||
Assigned by | ||||
Combat stats | ||||
120 | 120 | 140 | 130 | 120 |
Aggressive stats | ||||
+0 | +0 | +0 | +0 | +45 |
Defensive stats | ||||
-10 | +40 | +30 | +50 | +0 |
Other bonuses | Immunities | |||
+38 | +38 | +45 | Immune | Immune |
Attack speed | ||||
Lizardman Shamans are giant reptilian humanoids that are stronger than their normal lizardmen and lizardmen brute counterparts. They are often sought after for their dragon warhammer drops. They never become tolerant to the player.
Fight overview
Lizardman Shamans use the following attacks:
The Lizardman Shamans have several special attacks that they can utilize during the fight. Excluding the spawns, these attacks do not have a cooldown so it is possible for a lizardman shaman to repeatedly use the same ability over and over again.
Fight Technique
If using Melee: Activate Protect from Melee and set up your Dwarf multicannon north-west by the obstruction in Lizardman Canyon, or set up your cannon in the open area south-west. Always pay attention to all special attacks, namely leaping and summoning minions regardless. Move out of the way as soon as you see them jump, and dodge the minions by maneuvering around an obstacle or moving a few spaces away.
If using Ranged: Activate Protect from Missiles and set up your Dwarf multicannon in the north-west corner near the obstruction in Lizardman Canyon. Focus primarily on killing the north-west and south-west spawns. Always pay attention to all special attacks, namely leaping and summoning minions. Move out of the way as soon as you see them jump, and dodge the minions by maneuvering around an obstacle or moving a few spaces away. As a ranger, always keep distance, and work the obstacles. Note that hugging the obstacle or wall in the canyon prevents the shamans from jumping.
Location
Three shamans reside in the western area of Lizardman Canyon, and is completely multi-combat. Warning: The player should be wary if more than one shaman attacks them at a time as they can quickly stack up damage from their abilities and attacks, which can quickly end a trip.
The Lizardman Canyon can be reached through the Monsters Teleport in the spellbook. Once you have used the teleport, use the ladder to the west to enter the Canyon.
Monster Teleport –> Second Page –> Lizard Shaman
Drops
Lizardman Shamans have two notable drops. The full Drop tables can be found on the official Wiki Drops Page. This page will automatically update if any changes are made. Lizardman Shamans also drops Medium Clue Scrolls.
Item | Notes | |
---|---|---|
Dragon Warhammer | Special Attack reduces opponents defence by 30% on a successful hit. | |
Long Bone | Grants Construction xp when burried. |
Gear Setup
Once unlocked, Shayzien Armour (5) should be used. Otherwise, the best ranged gear available should be used. Shayzien Armour provides protection from the Shamans' acid attack. This gear can be obtained by talking to Captain Babacus at the entrance to Lizardman Canyon. If you have unlocked the Shayzien Enhancement Slayer Perk, use a Slayer helm (i) in place of a Shayzien helm (5).
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