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Availability Everyone
Its a Sotetseg.
Combat level 995
Hitpoints 4000
Aggressive No
Poisonous No
Max hit 45 (Melee), 50 (Ranged), 50 (Magic)
Weakness Unknown
Attack styles
Crush, Magic
Combat stats
Attack Strength Defence Magic Ranged
250 250 200 250 250
Aggressive stats
Stab Slash Crush Magic Ranged
+0 +0 +0 -10 -10
Defensive stats
Stab Slash Crush Magic Ranged
+70 +70 +70 +30 +150
Other bonuses Immunities
Monster's strength bonus Monster's ranged strength bonus Monster's attack bonus Poison Venom
+48 +60 +0 Immune Immune
Attack speed

Sotetseg is the fourth encounter in the Theatre of Blood.

Fight Overview

Sotetseg stands immobile in the northern section of a 14×15 tiled arena. It launches small red projectiles which can be blocked with Protect from Magic. Upon striking a player, these projectiles will split into two other similar projectiles, both of which will ricochet towards other players as one grey and one red projectiles. The grey projectiles can be blocked with Protect from Missiles whereas the red projectiles can be blocked with Protect from Magic the same as original projectile. Failing to protect against Sotetseg's attacks will block the player's protection prayers for 3 seconds. Retribution, Smite, and most importantly, Redemption can still be used at this time. These projectiles are not tick-eatable up close, but it is possible at a distance. Sotetseg's melee attack is not tick-eatable, although unlike most melee attacks by NPCs, the hitsplat is applied one tick after the attack.

Sotetseg will also occasionally fire a slow-moving large red ball at a single player, which can do up to 121 damage when it hits the player. If other players are standing within a 3×3 area of the targeted player, the damage will be dispersed among them. This large red ball is tick-eatable.

At 66.6% and 33.3% hitpoints, Sotetseg will choose a single player and transport them into a shadow realm. The player must follow the red path on the tiled ground and enter the portal at the end to return to the arena. The transported player will also constantly take hits of 1-3 damage while in the realm every few seconds. The players in the arena must also follow the same path, however, they will only be able to see the current location of the transported player, denoted by a red glow on the tiled ground. Concurrently, players in the arena will also be chased by a red vortex that will deal damage to the whole party if intercepted.


Sotetseg is located within the fourth room of the Theatre of Blood.

Gear Setup

Your gear and inventory will depend on the exact setup that you take into the Theatre of Blood. Max Melee with a Scythe and Dragon Warhammer or Max Ranged with a Twisted Bow are both good options for killing Sotetseg.


Max Melee

Torva Full Helm

Completionist Cape (chaos)

Amulet of Torture

Scythe of Vitur

Torva Platebody

Torva Platelegs

Ferocious Gloves

Steadfast Boots

'perfect ring'

Med-Level Melee

Serpentine Helmet

Max Cape

Salve Amulet (e)

Tentacle of Chaos

Bandos Chestplate

Avernic Defender

Bandos Tassets

Brawling Gloves (melee)

Primordial Boots

Berserker Ring (i)

Welfare Melee

Helm of Neitiznot

Fire Cape

Amulet of Fury

Chaotic Rapier

Fighter Torso

Dragon Defender

Torags Platelegs

Barrows Gloves

Dragon Boots

Berserker Ring


Max Ranged

Pernix Cowl

Completionist Cape (chaos)

Amulet of Ranging

Dragon Arrow500

Twisted Bow

Pernix Body

Pernix Chaps

Barrows Gloves

Pegasian Boots

'perfect ring'

Med-Level Ranged

Pernix Cowl

Max Cape

Salve Amulet (e)

Ruby Bolts (e)500

Armadyl Crossbow

Pernix Body

Elysian Spirit Shield

Pernix Chaps

Barrows Gloves

Glaiven Boots

Archers' ring (i)

Welfare Ranged

Armadyl Helmet

Max Cape

Amulet of Ranging

Dragonstone Bolts (e)500

Chaotic Crossbow

Armadyl Chestplate

Elysian Spirit Shield

Armadyl Chainskirt

Barrows Gloves

Ranger Boots

Archers Ring

npcs/sotetseg.txt · Last modified: 2023/03/28 22:15 by Iron adam