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npcs:sotetseg [2019/07/29 17:32] – created Adamthalion | npcs:sotetseg [2023/03/28 22:15] (current) – added all information Iron adam | ||
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- | **<fs 200%>Nyclocas Vasilias</ | + | <WRAP group> |
+ | {{wst> | ||
+ | |name=Sotetseg | ||
+ | |image=sotetseg.png | ||
+ | |image_size=0 | ||
+ | |donator=0 | ||
+ | |premium=0 | ||
+ | |examine=Its a Sotetseg. | ||
+ | |combat_level=995 | ||
+ | |hitpoints=4000 | ||
+ | |aggressive=No | ||
+ | |poisonous=No | ||
+ | |max_hit=45 (Melee), 50 (Ranged), 50 (Magic) | ||
+ | |weakness=Unknown | ||
+ | |attack_styles=Crush, | ||
+ | |slayer=0 | ||
+ | |attack_level=250 | ||
+ | |strength_level=250 | ||
+ | |defence_level=200 | ||
+ | |magic_level=250 | ||
+ | |ranged_level=250 | ||
+ | |att_bonus_stab=+0 | ||
+ | |att_bonus_slash=+0 | ||
+ | |att_bonus_crush=+0 | ||
+ | |att_bonus_magic=-10 | ||
+ | |att_bonus_ranged=-10 | ||
+ | |def_bonus_stab=+70 | ||
+ | |def_bonus_slash=+70 | ||
+ | |def_bonus_crush=+70 | ||
+ | |def_bonus_magic=+30 | ||
+ | |def_bonus_ranged=+150 | ||
+ | |strength_bonus=+48 | ||
+ | |ranged_strength_bonus=+60 | ||
+ | |attack_bonus=+0 | ||
+ | |poison_immune=1 | ||
+ | |venom_immune=1 | ||
+ | |attack_speed=5 | ||
+ | }} | ||
+ | **<fs 200%>Sotetseg</ | ||
+ | |||
+ | Sotetseg is the fourth encounter in the [[guides: | ||
+ | |||
+ | **<fs large> | ||
+ | |||
+ | Sotetseg stands immobile in the northern section of a 14×15 tiled arena. It launches small red projectiles which can be blocked with Protect from Magic. Upon striking a player, these projectiles will split into two other similar projectiles, | ||
+ | |||
+ | Sotetseg will also occasionally fire a slow-moving large red ball at a single player, which can do up to 121 damage when it hits the player. If other players are standing within a 3×3 area of the targeted player, the damage will be dispersed among them. This large red ball is tick-eatable. | ||
+ | |||
+ | At 66.6% and 33.3% hitpoints, Sotetseg will choose a single player and transport them into a shadow realm. The player must follow the red path on the tiled ground and enter the portal at the end to return to the arena. The transported player will also constantly take hits of 1-3 damage while in the realm every few seconds. The players in the arena must also follow the same path, however, they will only be able to see the current location of the transported player, denoted by a red glow on the tiled ground. Concurrently, | ||
+ | |||
+ | **<fs large> | ||
+ | |||
+ | Sotetseg is located within the fourth room of the [[guides: | ||
+ | |||
+ | </ | ||
+ | |||
+ | **<fs large> | ||
+ | |||
+ | Your gear and inventory will depend on the exact setup that you take into the [[guides: | ||
+ | |||
+ | <tabbox Melee> | ||
+ | |||
+ | <WRAP group> | ||
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |neck={{: | ||
+ | |weapon={{: | ||
+ | |torso={{: | ||
+ | |legs={{: | ||
+ | |gloves={{: | ||
+ | |boots={{: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
+ | |||
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |neck={{: | ||
+ | |weapon={{: | ||
+ | |torso={{: | ||
+ | |shield={{: | ||
+ | |legs={{: | ||
+ | |gloves={{: | ||
+ | |boots={{: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
+ | |||
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |neck={{: | ||
+ | |weapon={{: | ||
+ | |torso={{: | ||
+ | |shield={{: | ||
+ | |legs={{: | ||
+ | |gloves={{: | ||
+ | |boots={{: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | <tabbox Ranged> | ||
+ | |||
+ | <WRAP group> | ||
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |ammo={{items: | ||
+ | |neck={{: | ||
+ | |weapon={{items: | ||
+ | |torso={{items: | ||
+ | |legs={{items: | ||
+ | |gloves={{items: | ||
+ | |boots={{items: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
+ | |||
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |neck={{: | ||
+ | |ammo={{items: | ||
+ | |weapon={{items: | ||
+ | |torso={{items: | ||
+ | |shield={{items: | ||
+ | |legs={{items: | ||
+ | |gloves={{items: | ||
+ | |boots={{items: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
+ | |||
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{items: | ||
+ | |cape={{items: | ||
+ | |neck={{items: | ||
+ | |ammo={{items: | ||
+ | |weapon={{items: | ||
+ | |torso={{items: | ||
+ | |shield={{items: | ||
+ | |legs={{items: | ||
+ | |gloves={{items: | ||
+ | |boots={{items: | ||
+ | |ring={{items: | ||
+ | }} | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
+ | |||
+ | |||
+ | {{wst> |