Scythe of vitur | ||||
---|---|---|---|---|
Attack bonuses | ||||
+70 | +110 | +30 | -6 | +0 |
Defence bonuses | ||||
-2 | 8 | 10 | +0 | 0 |
Other bonuses | ||||
+75 | +0 | +0 | +0 | +0 HP |
Attack speed | Slot | |||
Scythe of vitur
The Scythe of Vitur is a two-handed slash weapon requiring 75 Attack and Strength to wield, available as a rare drop from the Theatre of Blood, and it is considered to be one of the best weapons in-game.
The scythe can hit up to three enemies simultaneously in a 1×3 arc in front of the player. Each hit can also hit large creatures (a target that takes up two or more game squares) up to three times in the same attack. Each hit is rolled independently, both for accuracy (based on their attack bonuses versus the NPC's defence bonuses) and damage. However, the second and third hit deal reduced damage; the second deals 50% of normal and the third deals 25% of normal. The scythe can only hit a maximum of three NPCs, and can only hit a maximum of three times.
Charging
The scythe may be charged to drastically increase its stats. In order to charge it, players must add at least one vial of blood and a set of 300 blood runes to the vyre well next to the bank in Theatre of Blood.
Each vial and 300 blood runes adds 100 charges to the scythe, with it being able to hold up to 20,000 charges to fully charge it, 60,000 blood runes and 200 vials of blood are required. One charge is deducted per attack, and it will always lose a charge whether or not it hits.
Once the charges are added to the scythe, they can be returned by using the scythe on the vyre wells in Theatre of Blood.
Players decide to uncharge the scythe the charges may then be withdrawn from the well to receive the blood runes and vials of blood back. Uncharging outside the well, however, will not return blood runes or vials of blood.