Glacor | ||||
---|---|---|---|---|
Availability | Everyone | |||
Examine | ||||
A mysterious ice creature, infused with power drawn from the Stone. | ||||
Combat level | 475 | |||
Hitpoints | 500 | |||
Aggressive | No | |||
Poisonous | No | |||
Max hit | 30 (Melee, Magic, Range) | |||
Weakness | Zamorakian Spear/Hasta | |||
Attack styles | ||||
Melee, Magic, Ranged | ||||
Slayer info | ||||
Slayer level | 1 | |||
Slayer points | ??? | |||
Slayer XP | 93,000 | |||
Assigned by | ||||
Combat stats | ||||
??? | ??? | ??? | ??? | ??? |
Aggressive stats | ||||
+??? | +??? | +??? | +??? | +??? |
Defensive stats | ||||
+??? | +??? | +??? | +??? | +??? |
Other bonuses | Immunities | |||
+??? | +??? | +??? | Immune | Immune |
Attack speed | ||||
Glacors are considered a rare form of an Ice Elemental. They attack with all three styles and a special attack. Glacors are the only creatures which drop the three glacyte boots, worth several billion coins each.
Fight overview
Glacors use 4 different attacks. Using protection prayers will reduce incoming damage by 50%.
- Melee - The Glacor will slam its entire body forward.
- Ranged - The Glacor will raise its right hand and throw a projectile at its target.
- Magic - The Glacor will raise its left hand and send a projectile at its target. This attack can freeze the player for a few seconds.
- Icicle - The Glacor has a special attack in which it drops an icicle on the tile that the player is currently standing on. If it is not avoided, the player will take damage equal to 50% of their current health rounded down It is impossible to die to this attack as it can not hit full hp. The player will receive a message in their chatbox warning when this attack is incoming. (The Glacor is charging its special attack - move out of the way!)
Once the Glacor reaches 50% health, it will spawn 3 Glacytes that attack with Melee. Each has their own special effect. The Glacor is immune to all incoming attacks until all 3 Glacytes are dead.
- Sapping (Light Blue) - The Sapping Glacyte will sap a small amount of prayer each hit.
- Enduring (Dark Blue) - The Enduring Glacyte blocks 70% of all incoming damage.
- Unstable (Red) - The Unstable Glacyte can explode dealing massive damage to itself and the player. It will start a 10 second countdown before exploding. Damage can be avoided by leaving the blast radius.
The Glacor will gain the special effect of the Glacyte which is killed last. The recommended order to kill glacytes is Sapping>Enduring>Unstable. Once the Glacytes are dead, the Glacor can be killed.
Fight Technique
The best style to use on Glacors is Melee. A Zamorakian spear or Zamorakian hasta is highly recommended as they have increased damage and accuracy against Glacors. Make sure you are overloaded before attacking the Glacor. Pray against whatever style the Glacor is using. Once the Glacytes spawn, run to a safespot or out of the Glacor's aggressive range. Pray Melee and kill the Glacytes in the order Sapping>Enduring>Unstable. Avoid the Unstable Glacyte if it decides to explode. Return to the Glacor and finish it off, avoiding the explosive attack if necessary. Avoid the Glacor's special attack throughout the fight.
Location
Glacors are located in the Asgarnia Ice Cave. You can easily get there by using the Monsters teleport in your spellbook. Once you have used the teleport, run east to the Glacors.
Drops
Glacors have three notable drops. The full Drop tables can be found on the official Wiki Drops Page. This page will automatically update if any changes are made.
Gear Setups
Substitute Brawling gloves (slayer) and a Slayer Helmet (i) if on a NPC Slayer task. Elite Void can also be used effectively here.
Melee
Max Melee
Med-Level Melee
Welfare Melee
10
10
10
Ranged
Max Ranged
500
Med-Level Ranged
500
Welfare Ranged
500
10
10
10
Magic
PkHonor NPCs and Bosses | |
---|---|
God Wars | Commander Zilyana • General Graardor • Kree'arra • K'ril Tsutsaroth • Nex |
Wilderness | Callisto • Chaos Elemental • Chaos Fanatic • Crazy Archaeologist • Frost Dragons • King Black Dragon • Lava Dragons • Lost Souls • Revenants • Scorpia • Venenatis • Vet'ion • WildyWyrm |
Non-Wilderness | Abyssal Sire • Alchemical Hydra • Barrelchests • Barrows Brothers • Corporeal Beast • Cerberus • Dagannoth Kings • Demonic Gorillas • Dragons • Evil Chicken • Giant Mole • Glacors • Ice Strykewyrms • Kalphite Queen • Kraken • Lizardman Shamans • Nomad • Skotizo • Smoke Devil • Tormented Demons • Tztok-Jad • Vorkath • Zulrah |