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skills:defence [2019/08/22 02:14] – created Iron adamskills:defence [2019/09/07 17:18] – skill box, skill description, temporary boosts Iron adam
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-<WRAP todo>TODO: Everything</WRAP> +<WRAP todo>TODO: More Details on Equipment Requirement. Training Methods.</WRAP> 
 +{{wst>skill_box 
 +|skill_name = Defence 
 +|cape_id = 9753 
 +|200M = 4,181 
 +|2B = 575 
 +|update_date = 09/07/2019 
 +}}
 **<fs 200%>Defence</fs>** **<fs 200%>Defence</fs>**
  
 +Defence is one of the primary combat skills that grants players protection in all forms of combat. Defence is one of the skills that will raise the combat level of a player regardless of other skill levels. For this reason, many pures leave their defence at a certain level and stop training it. They range from 1 Defence pures, to Initiate pures (level 20-25), rune pures (level 40/42), Berserker pures (level 45), and Barrows pures (level 70). All of the above may be considered as a type of 'pure'. Some players may choose to only train Defence, and are known as just 'Defence pures'.
 +
 +The higher a target's Defence level, the less likely one is to land successful attacks (damage greater than zero) against said target. As such, it is a vital skill in high-level PvM and PvP situations. Defence does not decrease the amount of damage that an opponent can deal against you.
 +
 +Magical defence is different - it is based on 70% of the player's Magic level, while the remaining 30% is the player's Defence level, which is then followed by the player's magical defence bonus from their armour.
 +
 +A player's Defence level also determines which equipment they are able to wear, as most pieces of armour or other equipment have a Defence level requirement.
 +
 +**<fs large>Equipment Requirements</fs>**
 +
 +Almost every single piece of combat equipment (except for the ones that go on the weapon, cape, ring, and amulet slots) requires a certain Defence level to wear.
 +
 +**<fs large>Temporary Boosts</fs>**
  
 +{{tablelayout?colwidth="60px,120px,120px,600px"}}
 +^ Boost ^^ Level Increase ^ Other info ^
 +|  {{items:icons:2432.png?nolink|Defence Potion (4)}}  | Defence Potion |  3-12  | Boosts Defence by (Level * 0.1 + 3) |
 +|  {{items:icons:2442.png?nolink|Super Defence (4)}}  | Super Defence |  5-19  | Boosts Defence by (Level * 0.15 + 4) |
 +|  {{items:icons:12695.png?nolink|Super Combat Potion (4)}}  | Super Combat Potion |  5-19  | Boosts Attack, Strength and Defence by (Level * 0.15 + 4) |
 +|  {{items:icons:6685.png?nolink|Saradomin Brew (4)}}  | Saradomin Brew |  3-16  | Boosts [[skills:defence|Defence]] by (Level * 0.2 + 2) and Hitpoints by (Level * 0.15 + 2). Brews can heal up to 14 over your maximum HP (stacks with gear bonuses) |
 +|  {{items:icons:41880.png?nolink|Overload (4)}}  | [[items:overload|Overload]] |  5-26  | Boosts Attack, Strength, and Defence by (Level * 0.22 + 5) |
  
 {{wst>skills}} {{wst>skills}}
skills/defence.txt · Last modified: 2024/03/28 00:45 by Iron adam