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Vorkath
Vorkath (roughly translated as pathetic failure/weakling/runt in the dragonkin's language) is a draconic boss-monster. Created by Zorgoth during the Fourth Age's Dragonkin Conflicts, the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the dragonkin fortress on Ungael. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a “little distraction”.
Fight overview
Vorkath uses a variety of attacks, primarily ranged and magical attacks, as well as melee if standing next to him. Similar to the King Black Dragon, he can also use three types of dragonfire: regular, venomous, and prayer-disabling kind. His dragonfire is stronger than other dragons' and requires more tiers of protection to block. The final common attack is a fireball he launches high in the air that must be dodged or it will deal substantial damage. Vorkath also uses 2 deadly special attacks.
Standard Attacks
- Melee attack: If players are in range, he swipes at the player with his wings/claws (slash-based).
- Magic attack: Launches a bright-blue projectile at the player. Protect from Magic completely negates damage.
- Ranged attack: Launches a spiked ball at the player that hits up to 32 damage. Protect from Missiles blocks this attack. This style has been confirmed to occur more frequently than the magic attack when not in melee range[1] if in melee range, magic attack is slightly more frequent.
- Dragonfire: Multiple dragonfire types. Vorkath's dragonfire is fairly unique, like the King Black Dragon's. All three of these attacks can be completely negated by using a Super antifire and a Anti-dragon shield, Dragonfire ward or Dragonfire shield; using lesser protection, such as a regular Antifire potion, or having no dragonfire-protection shield will lead to varying and higher amounts of damage.
Special Attacks
Every six attacks, Vorkath alternates between one of two special attacks:
- Poison Pool Quickfire Barrage: Launches acid around the arena and proceeds to fire a barrage of 25 dragonfires at the player. Any damage taken while standing on the acid heals Vorkath for the same amount; up to 10 damage per tick. Should the player stand still, the dragonfire barrage deals 30-40 damage per hit regardless of prayers. Additionally, Vorkath takes 50% reduced damage until the special attack ends.
- Zombified Ice Dragonfire: Vorkath freezes the player in place with damageless ice dragonfire, summons a zombified spawn, and is immune to all damage while the spawn is alive. The spawn moves toward the player and, if not killed first, explodes on impact dealing up to 60 damage scaling off of its remaining Hitpoints. Players should queue the Crumble Undead spell and cast on the spawn as soon as it lands to prevent damage during this special attack. Once the spawn is killed, the special attack ends which frees the player and removes Vorkath's immunity.
Fight Technique
Vorkath can be killed efficiently with Melee or Ranged. Ranged has the advantage of avoiding incoming Melee attacks. It is highly recommended to use some form of protection from dragonfire and venom.
Gear and Inventory Setup
Your exact inventory will depend on your gear and skill level. Make sure that you have some form of antifire potion, some form of anti-venom, an overload, some prayer restoring potions, and a source of food.
Max Range
Med Range
Welfare Range
Location
Vorkath can be reached by using the Monsters teleport in the spellbook.
Drop table
Item | Amount | Rarity |
---|---|---|
Unique Drops | ||
Clue scroll | ||
Elite clue scroll | 1 | Ultra rare |
Hard clue scroll | 1 | Ultra rare |
Other drops |