npcs:vorkath
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npcs:vorkath [2020/02/26 12:38] – 026 | npcs:vorkath [2020/04/28 18:36] – Location, Drops, NPC box, formatting Iron adam | ||
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- | <WRAP npcbox right> | + | {{wst>npc |
- | ^ Vorkath | + | |name=Vorkath |
- | | {{npcs:vorkath.png}} ||||| | + | |image=vorkath.png |
- | ^ Examine | + | |donator=0 |
- | | //Sleeping: Let sleeping dragons lie. \\ Awake: This won't be fun.// ||||| | + | |premium=0 |
- | ^ Combat level || 732 ||| | + | |examine=Sleeping: Let sleeping dragons lie. \\ Awake: This won't be fun. |
- | ^ Hitpoints | + | |combat_level=732 |
- | ^ Aggressive | + | |hitpoints=750 |
- | ^ Poisonous | + | |aggressive=No |
- | ^ Max hit || 30 (Magic), 32 (Ranged), 72 (Dragonfire), | + | |poisonous=Yes (Venom) |
- | ^ Weakness | + | |max_hit=30 (Magic), 32 (Ranged), 72 (Dragonfire), |
- | ^ Attack styles | + | |weakness=Stab, Ranged, Dragonbane weapons, Salve amulet |
- | | Melee (Slash), Magic, Ranged, Dragonfire (long-ranged) | + | |attack_styles=Melee (Slash), Magic, Ranged, Dragonfire (long-ranged) |
- | ^ {{images: | + | |slayer=1 |
- | | Slayer level || 1 ||| | + | |slayer_level=?? |
- | | Slayer XP || 180,000 ||| | + | |slayer_points=??? |
- | ^ Assigned by ^^^^^ | + | |slayer_xp=180,000 |
- | | | + | |turael=0 |
- | ^ {{images: | + | |krystilia=0 |
- | ^ {{images: | + | |mazchna=0 |
- | | 560 | 308 | 214 | 150 | 308 | | + | |vannaka=0 |
- | ^ {{images: | + | |chaeldar=0 |
- | ^ {{images: | + | |nieve=0 |
- | | | + | |duradel=1 |
- | ^ {{images: | + | |attack_level=560 |
- | ^ {{images: | + | |strength_level=308 |
- | | +26 | +108 | +108 | +240 | +26 | | + | |defence_level=214 |
- | ^ Other bonuses | + | |magic_level=150 |
- | ^ {{images: | + | |ranged_level=308 |
- | | +16 | +0 | +0 | | + | |att_bonus_stab=+0 |
- | ^ Attack speed ^^^^^ | + | |att_bonus_slash=+0 |
- | | {{images: | + | |att_bonus_crush=+0 |
- | </ | + | |att_bonus_magic=+150 |
- | + | |att_bonus_ranged=+78 | |
+ | |def_bonus_stab=+26 | ||
+ | |def_bonus_slash=+108 | ||
+ | |def_bonus_crush=+108 | ||
+ | |def_bonus_magic=+240 | ||
+ | |def_bonus_ranged=+26 | ||
+ | |strength_bonus=+16 | ||
+ | |ranged_strength_bonus=+0 | ||
+ | |attack_bonus=+0 | ||
+ | |poison_immune=1 | ||
+ | |venom_immune=1 | ||
+ | |attack_speed=5 | ||
+ | }} | ||
**<fs 200%> | **<fs 200%> | ||
- | Vorkath | + | Vorkath is a draconic boss-monster. Created by Zorgoth during the Fourth Age's Dragonkin Conflicts, the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the dragonkin fortress on Ungael. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a " |
**<fs large> | **<fs large> | ||
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* Zombified Ice Dragonfire: Vorkath freezes the player in place with damageless ice dragonfire, summons a zombified spawn, and is immune to all damage while the spawn is alive. The spawn moves toward the player and, if not killed first, explodes on impact dealing up to 60 damage scaling off of its remaining Hitpoints. Players should queue the Crumble Undead spell and cast on the spawn as soon as it lands to prevent damage during this special attack. Once the spawn is killed, the special attack ends which frees the player and removes Vorkath' | * Zombified Ice Dragonfire: Vorkath freezes the player in place with damageless ice dragonfire, summons a zombified spawn, and is immune to all damage while the spawn is alive. The spawn moves toward the player and, if not killed first, explodes on impact dealing up to 60 damage scaling off of its remaining Hitpoints. Players should queue the Crumble Undead spell and cast on the spawn as soon as it lands to prevent damage during this special attack. Once the spawn is killed, the special attack ends which frees the player and removes Vorkath' | ||
- | |||
**<fs large> | **<fs large> | ||
Vorkath can be killed efficiently with Melee or Ranged. Ranged has the advantage of avoiding incoming Melee attacks. It is highly recommended to use some form of protection from dragonfire and venom. Ruby Bolts (e) are recommended if using a crossbow. Switch to Onyx Bolts (e), Dragon Bolts (e), or Diamond Bolts (e) once Vorkath is at half health. Avoid Vorkath' | Vorkath can be killed efficiently with Melee or Ranged. Ranged has the advantage of avoiding incoming Melee attacks. It is highly recommended to use some form of protection from dragonfire and venom. Ruby Bolts (e) are recommended if using a crossbow. Switch to Onyx Bolts (e), Dragon Bolts (e), or Diamond Bolts (e) once Vorkath is at half health. Avoid Vorkath' | ||
+ | |||
+ | **<fs large> | ||
+ | |||
+ | Vorkath can be reached by using the Monsters teleport in the spellbook. | ||
+ | |||
+ | **<fs large> | ||
+ | |||
+ | In addition to the 100% drops, the player will also have two rolls on Vorkath' | ||
+ | The full drop table can be found on the official [[stats: | ||
+ | |||
+ | {{tablelayout? | ||
+ | ^ Item ^^ Notes ^ | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
- | **<fs large> | + | **<fs large> |
Your exact inventory will depend on your gear and skill level. Make sure that you have some form of antifire potion, some form of anti-venom, an overload, some prayer restoring potions, and a source of food. Also bring runes to cast Crumble Undead. These can be placed in a rune pouch to save space. | Your exact inventory will depend on your gear and skill level. Make sure that you have some form of antifire potion, some form of anti-venom, an overload, some prayer restoring potions, and a source of food. Also bring runes to cast Crumble Undead. These can be placed in a rune pouch to save space. | ||
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- | **<fs large> | ||
- | |||
- | Vorkath can be reached by using the Monsters teleport in the spellbook. | ||
- | **<fs large> | ||
- | In addition to the 100% drops, the player will also have two rolls on Vorkath' | ||
<WRAP column 60%> | <WRAP column 60%> |
npcs/vorkath.txt · Last modified: 2023/03/06 17:49 by Iron adam