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npcs:vorkath [2020/02/26 12:38] 026npcs:vorkath [2020/04/28 18:36] – Location, Drops, NPC box, formatting Iron adam
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-<WRAP npcbox right+{{wst>npc 
-^           Vorkath           ^^^^^ +|name=Vorkath 
-{{npcs:vorkath.png}} ||||| +|image=vorkath.png 
-^  Examine                            ^^^^^ +|donator=0 
- //Sleeping: Let sleeping dragons lie. \\ Awake: This won't be fun.//  ||||| +|premium=0 
-^ Combat level || 732 ||| +|examine=Sleeping: Let sleeping dragons lie. \\ Awake: This won't be fun. 
-^ Hitpoints    || 750 ||| +|combat_level=732 
-^ Aggressive   || No ||| +|hitpoints=750 
-^ Poisonous    || Yes (Venom) ||| +|aggressive=No 
-^ Max hit      || 30 (Magic), 32 (Ranged), 72 (Dragonfire), 121 (Dragonfire Bomb/Special), 20 (Breath, unpotted) ||| +|poisonous=Yes (Venom) 
-^ Weakness     || Stab, Ranged, Dragonbane weapons, Salve amulet ||| +|max_hit=30 (Magic), 32 (Ranged), 72 (Dragonfire), 121 (Dragonfire Bomb/Special), 20 (Breath, unpotted)  
-^  Attack styles                      ^^^^^ +|weakness=Stab, Ranged, Dragonbane weapons, Salve amulet 
- Melee (Slash), Magic, Ranged, Dragonfire (long-ranged)  ||||| +|attack_styles=Melee (Slash), Magic, Ranged, Dragonfire (long-ranged) 
-^  {{images:skills:slayer.png?nolink&20}} Slayer info       ^^^^^ +|slayer=1 
-Slayer level || 1 ||| +|slayer_level=??
-Slayer XP    || 180,000 ||| +|slayer_points=??? 
-^  Assigned by                        ^^^^^ +|slayer_xp=180,000 
- {{images:slayer:chaeldar.png?nolink&30|Chaeldar}} {{images:slayer:duradel.png?nolink&30|Duradel}}  ||||+|turael=0 
-^  {{images:combat:combat.png?nolink&20}} Combat stats  ^^^^^ +|krystilia=0 
-^  {{images:skills:attack.png?nolink&20|Attack}}  ^  {{images:skills:strength.png?nolink&20|Strength}}  ^  {{images:skills:defence.png?nolink&20|Defence}}  ^  {{images:skills:magic.png?nolink&20|Magic}}  ^  {{images:skills:ranged.png?nolink&20|Ranged|}}  ^ +|mazchna=0 
- 560   308   214   150   308  | +|vannaka=0 
-^  {{images:skills:attack.png?nolink&20}} Aggressive stats  ^^^^^ +|chaeldar=0 
-^  {{images:combat:white_dagger.png?nolink&20|Stab}}  ^  {{images:combat:white_scimitar.png?nolink&20|Slash}}  ^  {{images:combat:white_warhammer.png?nolink&20|Crush}}  ^  {{images:skills:magic.png?nolink&20|Magic}}  ^  {{images:skills:ranged.png?nolink&20|Ranged}} +|nieve=0 
-|  +0   +0   +0   +150   +78  | +|duradel=1 
-^  {{images:skills:defence.png?nolink&20}} Defensive stats  ^^^^^ +|attack_level=560 
-^  {{images:combat:white_dagger.png?nolink&20|Stab}}  ^  {{images:combat:white_scimitar.png?nolink&20|Slash}}  ^  {{images:combat:white_warhammer.png?nolink&20|Crush}}  ^  {{images:skills:magic.png?nolink&20|Magic}}  ^  {{images:skills:ranged.png?nolink&20|Ranged}}  ^ +|strength_level=308 
- +26   +108   +108   +240   +26  | +|defence_level=214 
-^  Other bonuses  ^^^  Immunities  ^^ +|magic_level=150 
-^  {{images:skills:strength.png?nolink&20|Monster's strength bonus}}  ^  {{images:combat:ranged_strength.png?nolink&20|Monster's ranged strength bonus}}  ^  {{images:skills:attack.png?nolink&20|Monster's attack bonus}}  ^  {{images:combat:poison.png?nolink&20|Poison}}  ^  {{images:combat:venom.png?nolink&20|Venom}}  ^ +|ranged_level=308 
- +16   +0   +0   Immune   Immune  +|att_bonus_stab=+0 
-^  Attack speed  ^^^^^ +|att_bonus_slash=+0 
-|  {{images:combat:monster_attack_speed_5.png}}  ||||| +|att_bonus_crush=+0 
-</WRAP> +|att_bonus_magic=+150 
- +|att_bonus_ranged=+78 
 +|def_bonus_stab=+26 
 +|def_bonus_slash=+108 
 +|def_bonus_crush=+108 
 +|def_bonus_magic=+240 
 +|def_bonus_ranged=+26 
 +|strength_bonus=+16 
 +|ranged_strength_bonus=+0 
 +|attack_bonus=+0 
 +|poison_immune=1 
 +|venom_immune=1 
 +|attack_speed=5 
 +}}
 **<fs 200%>Vorkath</fs>** **<fs 200%>Vorkath</fs>**
  
-Vorkath (roughly translated as pathetic failure/weakling/runt in the dragonkin's language) is a draconic boss-monster. Created by Zorgoth during the Fourth Age's Dragonkin Conflicts, the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the dragonkin fortress on Ungael. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a "little distraction".+Vorkath is a draconic boss-monster. Created by Zorgoth during the Fourth Age's Dragonkin Conflicts, the blue dragon is one of his subjects that have survived his experiments in the laboratory beneath the dragonkin fortress on Ungael. Despite its phenomenal strength, he notes that it lacked the aggression he desired, and abandons it to guard the fortress from invading human forces as a "little distraction".
  
 **<fs large>Fight overview</fs>** **<fs large>Fight overview</fs>**
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   * Zombified Ice Dragonfire: Vorkath freezes the player in place with damageless ice dragonfire, summons a zombified spawn, and is immune to all damage while the spawn is alive. The spawn moves toward the player and, if not killed first, explodes on impact dealing up to 60 damage scaling off of its remaining Hitpoints. Players should queue the Crumble Undead spell and cast on the spawn as soon as it lands to prevent damage during this special attack. Once the spawn is killed, the special attack ends which frees the player and removes Vorkath's immunity.   * Zombified Ice Dragonfire: Vorkath freezes the player in place with damageless ice dragonfire, summons a zombified spawn, and is immune to all damage while the spawn is alive. The spawn moves toward the player and, if not killed first, explodes on impact dealing up to 60 damage scaling off of its remaining Hitpoints. Players should queue the Crumble Undead spell and cast on the spawn as soon as it lands to prevent damage during this special attack. Once the spawn is killed, the special attack ends which frees the player and removes Vorkath's immunity.
- 
  
 **<fs large>Fight Technique</fs>** **<fs large>Fight Technique</fs>**
  
 Vorkath can be killed efficiently with Melee or Ranged. Ranged has the advantage of avoiding incoming Melee attacks. It is highly recommended to use some form of protection from dragonfire and venom. Ruby Bolts (e) are recommended if using a crossbow. Switch to Onyx Bolts (e), Dragon Bolts (e), or Diamond Bolts (e) once Vorkath is at half health. Avoid Vorkath's Fireball attack when he launches it. During the Poison Pool special phase, continue to move around while taking one shot at Vorkath every chance you get. You will take some damage, but it is worth the extra damage you will deal. When Vorkath freezes you with the white projectile, stop attacking and prepare your Crumble Undead spell to use on the spawn. Vorkath can be killed efficiently with Melee or Ranged. Ranged has the advantage of avoiding incoming Melee attacks. It is highly recommended to use some form of protection from dragonfire and venom. Ruby Bolts (e) are recommended if using a crossbow. Switch to Onyx Bolts (e), Dragon Bolts (e), or Diamond Bolts (e) once Vorkath is at half health. Avoid Vorkath's Fireball attack when he launches it. During the Poison Pool special phase, continue to move around while taking one shot at Vorkath every chance you get. You will take some damage, but it is worth the extra damage you will deal. When Vorkath freezes you with the white projectile, stop attacking and prepare your Crumble Undead spell to use on the spawn.
 +
 +**<fs large>Location</fs>**
 +
 +Vorkath can be reached by using the Monsters teleport in the spellbook. 
 +
 +**<fs large>Drops</fs>**
 +
 +In addition to the 100% drops, the player will also have two rolls on Vorkath's drop table, excluding tertiary items, which have only one roll. The displayed drop chances represent a single roll. 
 +The full drop table can be found on the official [[stats:drops|Wiki Drops Page]]. This page will automatically update if any changes are made. 
 +
 +{{tablelayout?colwidth="60px,100px,400px"}}
 +^ Item ^^ Notes ^
 +|  {{items:icons:11286.png?nolink|Draconic visage}}  | Draconic visage | Can be combined with an anti-dragon shield to create Dragonfire shield |
 +|  {{items:icons:22111.png?nolink|Dragonbone necklace}}  | Dragonbone necklace | Can be combined with [[items:bonecrusher|Bonecrusher]] and [[npcs:alchemical_hydra|Hydra's Tail]] to create Bonecrusher Necklace.  |
 +|  {{items:icons:22006.png?nolink|Skeletal visage}}  | Skeletal visage | Can be combined with an anti-dragon shield to create Dragonfire Ward. |
 +|  {{items:icons:21907.png?nolink|Vorkath's head}}  | Vorkath's head | Can be mounted in a [[skills:construction|Player-owned House]] after being stuffed. The mounted head can be used to fully charge a DFS or DFW. \\ Can be used to purchase a turquoise slayer helmet at the slayer store. \\ Can be combined with an Ava's accumulator to create Ava's assembler. Ava's assembler can in turn be combined with a [[items:max_cape|Max cape]] to create an [[items:max_cape|Assembler max cape]].  |
 +|  {{items:icons:21992.png?nolink|Vorki}}  | Vorki | The [[guides:misc:pets|Pet]] variant of Vorkath. |
  
  
-**<fs large>Gear and Inventory Setup</fs>**+**<fs large>Gear Setups</fs>**
  
 Your exact inventory will depend on your gear and skill level. Make sure that you have some form of antifire potion, some form of anti-venom, an overload, some prayer restoring potions, and a source of food. Also bring runes to cast Crumble Undead. These can be placed in a rune pouch to save space.  Your exact inventory will depend on your gear and skill level. Make sure that you have some form of antifire potion, some form of anti-venom, an overload, some prayer restoring potions, and a source of food. Also bring runes to cast Crumble Undead. These can be placed in a rune pouch to save space. 
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-**<fs large>Location</fs>** 
- 
-Vorkath can be reached by using the Monsters teleport in the spellbook.  
  
-**<fs large>Drop table</fs>** 
  
-In addition to the 100% drops, the player will also have two rolls on Vorkath's drop table, excluding tertiary items, which have only one roll. The displayed drop chances represent a single roll. 
  
 <WRAP column 60%> <WRAP column 60%>
npcs/vorkath.txt · Last modified: 2023/03/06 17:49 by Iron adam