npcs:vanguard
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
npcs:vanguard [2022/11/08 21:12] – created Iron adam | npcs:vanguard [2023/03/27 19:59] (current) – drops Iron adam | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | <WRAP group> | ||
+ | <WRAP column right 38%> | ||
+ | <tabbox Melee> | ||
<WRAP group> | <WRAP group> | ||
{{wst> | {{wst> | ||
- | |name=NPC Name | + | |name=Vanguard (Melee) |
- | |image=npc_name.png | + | |image=vanguard_melee.png |
|image_size=0 | |image_size=0 | ||
|donator=0 | |donator=0 | ||
|premium=0 | |premium=0 | ||
- | |examine=Examine text | + | |examine=Its a Vanguard. |
- | |combat_level=0 | + | |combat_level=N/A |
- | |hitpoints=0 | + | |hitpoints=180 |
|aggressive=Yes | |aggressive=Yes | ||
|poisonous=No | |poisonous=No | ||
- | |max_hit=0 | + | |max_hit=22 |
- | |weakness=Stab/ | + | |weakness=Magic |
- | |attack_styles=Melee/ | + | |attack_styles=Melee |
- | |slayer=1 | + | |slayer=0 |
- | |slayer_level=1 | + | |slayer_level=0 |
|slayer_points=0 | |slayer_points=0 | ||
|slayer_xp=0 | |slayer_xp=0 | ||
- | |turael=1 | + | |turael=0 |
- | |krystilia=1 | + | |krystilia=0 |
- | |mazchna=1 | + | |mazchna=0 |
- | |vannaka=1 | + | |vannaka=0 |
- | |chaeldar=1 | + | |chaeldar=0 |
- | |nieve=1 | + | |nieve=0 |
- | |duradel=1 | + | |duradel=0 |
- | |attack_level=1 | + | |attack_level=150 |
- | |strength_level=1 | + | |strength_level=150 |
- | |defence_level=1 | + | |defence_level=160 |
- | |magic_level=1 | + | |magic_level=150 |
- | |ranged_level=1 | + | |ranged_level=150 |
|att_bonus_stab=+0 | |att_bonus_stab=+0 | ||
|att_bonus_slash=+0 | |att_bonus_slash=+0 | ||
Line 35: | Line 38: | ||
|att_bonus_magic=+0 | |att_bonus_magic=+0 | ||
|att_bonus_ranged=+0 | |att_bonus_ranged=+0 | ||
- | |def_bonus_stab=+0 | + | |def_bonus_stab=+150 |
- | |def_bonus_slash=+0 | + | |def_bonus_slash=+150 |
- | |def_bonus_crush=+0 | + | |def_bonus_crush=+150 |
- | |def_bonus_magic=+0 | + | |def_bonus_magic=+20 |
- | |def_bonus_ranged=+0 | + | |def_bonus_ranged=+400 |
+ | |strength_bonus=+10 | ||
+ | |ranged_strength_bonus=+0 | ||
+ | |attack_bonus=+20 | ||
+ | |poison_immune=1 | ||
+ | |venom_immune=1 | ||
+ | |attack_speed=4 | ||
+ | }}</ | ||
+ | |||
+ | <tabbox Ranged> | ||
+ | <WRAP group> | ||
+ | {{wst> | ||
+ | |name=Vanguard (Ranged) | ||
+ | |image=vanguard_ranged.png | ||
+ | |image_size=0 | ||
+ | |donator=0 | ||
+ | |premium=0 | ||
+ | |examine=Its a Vanguard. | ||
+ | |combat_level=N/ | ||
+ | |hitpoints=180 | ||
+ | |aggressive=Yes | ||
+ | |poisonous=No | ||
+ | |max_hit=22 | ||
+ | |weakness=Melee | ||
+ | |attack_styles=Ranged | ||
+ | |slayer=0 | ||
+ | |slayer_level=0 | ||
+ | |slayer_points=0 | ||
+ | |slayer_xp=0 | ||
+ | |turael=0 | ||
+ | |krystilia=0 | ||
+ | |mazchna=0 | ||
+ | |vannaka=0 | ||
+ | |chaeldar=0 | ||
+ | |nieve=0 | ||
+ | |duradel=0 | ||
+ | |attack_level=150 | ||
+ | |strength_level=150 | ||
+ | |defence_level=160 | ||
+ | |magic_level=150 | ||
+ | |ranged_level=150 | ||
+ | |att_bonus_stab=+0 | ||
+ | |att_bonus_slash=+0 | ||
+ | |att_bonus_crush=+0 | ||
+ | |att_bonus_magic=+0 | ||
+ | |att_bonus_ranged=+40 | ||
+ | |def_bonus_stab=+55 | ||
+ | |def_bonus_slash=+60 | ||
+ | |def_bonus_crush=+100 | ||
+ | |def_bonus_magic=+400 | ||
+ | |def_bonus_ranged=+300 | ||
+ | |strength_bonus=+0 | ||
+ | |ranged_strength_bonus=+25 | ||
+ | |attack_bonus=+0 | ||
+ | |poison_immune=1 | ||
+ | |venom_immune=1 | ||
+ | |attack_speed=4 | ||
+ | }}</ | ||
+ | |||
+ | <tabbox Magic> | ||
+ | <WRAP group> | ||
+ | {{wst> | ||
+ | |name=Vanguard (Magic) | ||
+ | |image=vanguard_magic.png | ||
+ | |image_size=0 | ||
+ | |donator=0 | ||
+ | |premium=0 | ||
+ | |examine=Its a Vanguard. | ||
+ | |combat_level=N/ | ||
+ | |hitpoints=180 | ||
+ | |aggressive=Yes | ||
+ | |poisonous=No | ||
+ | |max_hit=22 | ||
+ | |weakness=Ranged | ||
+ | |attack_styles=Magic | ||
+ | |slayer=0 | ||
+ | |slayer_level=0 | ||
+ | |slayer_points=0 | ||
+ | |slayer_xp=0 | ||
+ | |turael=0 | ||
+ | |krystilia=0 | ||
+ | |mazchna=0 | ||
+ | |vannaka=0 | ||
+ | |chaeldar=0 | ||
+ | |nieve=0 | ||
+ | |duradel=0 | ||
+ | |attack_level=150 | ||
+ | |strength_level=150 | ||
+ | |defence_level=160 | ||
+ | |magic_level=150 | ||
+ | |ranged_level=150 | ||
+ | |att_bonus_stab=+0 | ||
+ | |att_bonus_slash=+0 | ||
+ | |att_bonus_crush=+0 | ||
+ | |att_bonus_magic=+40 | ||
+ | |att_bonus_ranged=+0 | ||
+ | |def_bonus_stab=+315 | ||
+ | |def_bonus_slash=+340 | ||
+ | |def_bonus_crush=+400 | ||
+ | |def_bonus_magic=+110 | ||
+ | |def_bonus_ranged=+50 | ||
|strength_bonus=+0 | |strength_bonus=+0 | ||
|ranged_strength_bonus=+0 | |ranged_strength_bonus=+0 | ||
|attack_bonus=+0 | |attack_bonus=+0 | ||
- | |poison_immune=0 | + | |poison_immune=1 |
- | |venom_immune=0 | + | |venom_immune=1 |
- | |attack_speed=random | + | |attack_speed=4 |
- | }} | + | }}</ |
- | **<fs 200%>NPC Name</ | + | </ |
+ | </ | ||
+ | **<fs 200%>Vanguard</ | ||
+ | |||
+ | The Vanguard are a trio of Xeric' | ||
+ | |||
+ | Each Vanguard is weak to a specific attack style, following the combat triangle: | ||
+ | |||
+ | * The range Vanguard is weak to Melee attacks and can be identified by the rocks gathered beneath its tentacles. | ||
+ | * The melee Vanguard is weak to Magic attacks and can be identified by the tentacles raised up in front of it. | ||
+ | * The mage Vanguard is weak to Ranged attacks and can be identified by lack of tentacles. | ||
- | Description of NPC | ||
**<fs large> | **<fs large> | ||
- | Description | + | The three Vanguards originally spawn underground. When a player gets near one of the holes, all three will burst from the ground. |
- | **<fs large> | + | All Vanguards attack three times with each attack; however, the magic and ranged Vanguards use AoE attacks (one always hitting the player while two are launched elsewhere). The melee Vanguard simply attacks the player three times for every attack it performs. Protection prayers will not nullify their damage, but they will reduce it. |
- | Description | + | To harm the Vanguards, damage must be spread equally to all three Vanguards. If just one of the Vanguard is heavily damaged while the others have much higher health (a difference of 40% in groups of four or less, and 33.3% in groups of five or more), the Vanguards will immediately shuffle and restore their health to full. As a warning indicator, a swirling mass of energy will appear around the Vanguards, which brightens in colour the closer they are to a forced heal. |
+ | |||
+ | To stop this from occurring, the Vanguards' | ||
+ | |||
+ | As uncontrolled high damage is detrimental, | ||
+ | |||
+ | It should be noted that the ranged Vanguard is static, and will be unable to attack players that are under it. The melee and magic Vanguards will attempt to move out if the player is under them. The melee Vanguard often does not attack players next to the walls or edges as it cannot go too far from its spawn point, and it will back away if it is attacked from these spots until the attacker is in its range. Vanguards can be damaged during shuffles, although only applicable if the hit lands before they do so. If the attack ends up dealing fatal damage when they shuffle, they will instead restore one health. | ||
+ | |||
+ | It is not recommended to use the dragon warhammer special on the Vanguards as their Defence resets after they return to their shell. Dragon claws or toxic blowpipe special attacks may be more useful, provided that they are used with caution as to not damage them over the threshold, although their fairly high defence bonuses (especially | ||
**<fs large> | **<fs large> | ||
- | Description | + | Vanguard is located inside the [[guides: |
**<fs large> | **<fs large> | ||
- | NPC has several notable drops. The full Drop tables | + | The Vanguard' |
{{tablelayout? | {{tablelayout? | ||
- | ^ Item ^^ Notes ^ | + | ^ Item ^^ |
- | | {{items: | + | | {{items: |
- | | {{items: | + | | {{items: |
- | | {{items: | + | | {{items: |
- | | {{items: | + | |
- | | {{items: | + | {{tablelayout? |
+ | ^ Item ^^ | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
</ | </ | ||
Line 79: | Line 203: | ||
**<fs large> | **<fs large> | ||
- | Substitute | + | Your gear and inventory will depend on the exact setup that you take into the [[guides:raids: |
+ | |||
+ | Do Not use high damaging weapons | ||
<tabbox Melee> | <tabbox Melee> | ||
- | Melee Gear | + | <WRAP group> |
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |neck={{: | ||
+ | |weapon={{: | ||
+ | |shield={{: | ||
+ | |torso={{: | ||
+ | |legs={{: | ||
+ | |gloves={{: | ||
+ | |boots={{: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
- | Melee Inventory | + | <WRAP column third> |
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |neck={{: | ||
+ | |weapon={{: | ||
+ | |torso={{: | ||
+ | |shield={{: | ||
+ | |legs={{: | ||
+ | |gloves={{: | ||
+ | |boots={{: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
+ | |||
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |neck={{: | ||
+ | |weapon={{: | ||
+ | |torso={{: | ||
+ | |shield={{: | ||
+ | |legs={{: | ||
+ | |gloves={{: | ||
+ | |boots={{: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
+ | </ | ||
<tabbox Ranged> | <tabbox Ranged> | ||
- | Ranged | + | <WRAP group> |
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |neck={{: | ||
+ | |weapon={{items: | ||
+ | |torso={{items: | ||
+ | |legs={{items: | ||
+ | |gloves={{items: | ||
+ | |boots={{items: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
- | Ranged | + | <WRAP column third> |
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{: | ||
+ | |cape={{: | ||
+ | |neck={{: | ||
+ | |weapon={{items: | ||
+ | |torso={{items: | ||
+ | |legs={{items: | ||
+ | |gloves={{items: | ||
+ | |boots={{items: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
+ | |||
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{items: | ||
+ | |cape={{items: | ||
+ | |neck={{items: | ||
+ | |ammo={{items: | ||
+ | |weapon={{items: | ||
+ | |torso={{items: | ||
+ | |shield={{items: | ||
+ | |legs={{items: | ||
+ | |gloves={{items: | ||
+ | |boots={{items: | ||
+ | |ring={{items: | ||
+ | }} | ||
+ | </ | ||
+ | </ | ||
<tabbox Magic> | <tabbox Magic> | ||
- | Magic Gear | + | <WRAP group> |
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{items: | ||
+ | |cape={{: | ||
+ | |neck={{items: | ||
+ | |weapon={{items: | ||
+ | |torso={{items: | ||
+ | |shield={{items: | ||
+ | |legs={{items: | ||
+ | |gloves={{items: | ||
+ | |boots={{items: | ||
+ | |ring={{: | ||
+ | }} | ||
+ | </ | ||
- | Magic Inventory | + | <WRAP column third> |
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{items: | ||
+ | |cape={{items: | ||
+ | |neck={{items: | ||
+ | |weapon={{items: | ||
+ | |torso={{items: | ||
+ | |shield={{items: | ||
+ | |legs={{items: | ||
+ | |gloves={{items: | ||
+ | |boots={{items: | ||
+ | |ring={{items: | ||
+ | }} | ||
+ | </ | ||
+ | |||
+ | <WRAP column third> | ||
+ | **<fs large> | ||
+ | {{wst> | ||
+ | |head={{items: | ||
+ | |cape={{items: | ||
+ | |neck={{items: | ||
+ | |weapon={{items: | ||
+ | |torso={{items: | ||
+ | |shield={{items: | ||
+ | |legs={{items: | ||
+ | |gloves={{items: | ||
+ | |boots={{items: | ||
+ | |ring={{items: | ||
+ | }} | ||
+ | </ | ||
+ | </ | ||
</ | </ | ||
- | {{wst>pkhonor_bosses}} | + | {{wst>pkhonor_raids}} |
npcs/vanguard.1667941951.txt.gz · Last modified: 2022/11/08 21:12 by Iron adam