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| npcs:pestilent_bloat [2019/07/29 17:30] – created Adamthalion | npcs:pestilent_bloat [2023/03/28 19:02] (current) – Iron adam | ||
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| + | <WRAP group> | ||
| + | |name=Pestilent Bloat | ||
| + | |image=pestilent_bloat.png | ||
| + | |image_size=0 | ||
| + | |donator=0 | ||
| + | |premium=0 | ||
| + | |examine=An infinite mass of decay and death. | ||
| + | |combat_level=870 | ||
| + | |hitpoints=2000 | ||
| + | |aggressive=Yes | ||
| + | |poisonous=No | ||
| + | |max_hit=20 | ||
| + | |weakness=Melee(slash) | ||
| + | |attack_styles=Ranged | ||
| + | |slayer=0 | ||
| + | |attack_level=250 | ||
| + | |strength_level=340 | ||
| + | |defence_level=100 | ||
| + | |magic_level=150 | ||
| + | |ranged_level=180 | ||
| + | |att_bonus_stab=+0 | ||
| + | |att_bonus_slash=+0 | ||
| + | |att_bonus_crush=+0 | ||
| + | |att_bonus_magic=+0 | ||
| + | |att_bonus_ranged=+180 | ||
| + | |def_bonus_stab=+40 | ||
| + | |def_bonus_slash=+20 | ||
| + | |def_bonus_crush=+40 | ||
| + | |def_bonus_magic=+600 | ||
| + | |def_bonus_ranged=+800 | ||
| + | |strength_bonus=+82 | ||
| + | |ranged_strength_bonus=+4 | ||
| + | |attack_bonus=+150 | ||
| + | |poison_immune=1 | ||
| + | |venom_immune=1 | ||
| + | |attack_speed=1 | ||
| + | }} | ||
| **<fs 200%> | **<fs 200%> | ||
| + | |||
| + | The Pestilent Bloat is the second encounter in the [[guides: | ||
| + | |||
| + | **<fs large> | ||
| + | |||
| + | The bloat will walk around its room in a square as soon as the party enters the room. If any player is within its line of sight, the Bloat' | ||
| + | |||
| + | After seven or fourteen cycles of mutilated flesh falling from the ceiling, it will stop moving, allowing players to attack it. After a few seconds, it will stomp the surrounding area, dealing large amounts of damage. If a player is hit by a mutilated flesh, it will deal 30-50 damage and stun them temporarily. Falling flesh can be evaded beforehand by looking for their shadow on the floor. | ||
| + | |||
| + | The bloat will also change direction randomly throughout the fight. Along with this, it will also change the speed at which it is walking. It has 3 different speeds of walking. | ||
| + | |||
| + | **<fs large> | ||
| + | |||
| + | The Pestilent Bloat is located within the second room of the [[guides: | ||
| + | |||
| + | </ | ||
| + | |||
| + | **<fs large> | ||
| + | |||
| + | Your gear and inventory will depend on the exact setup that you take into the [[guides: | ||
| + | |||
| + | <tabbox Melee> | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column third> | ||
| + | **<fs large> | ||
| + | {{wst> | ||
| + | |head={{: | ||
| + | |cape={{: | ||
| + | |neck={{: | ||
| + | |weapon={{: | ||
| + | |torso={{: | ||
| + | |legs={{: | ||
| + | |gloves={{: | ||
| + | |boots={{: | ||
| + | |ring={{: | ||
| + | }} | ||
| + | </ | ||
| + | |||
| + | <WRAP column third> | ||
| + | **<fs large> | ||
| + | {{wst> | ||
| + | |head={{: | ||
| + | |cape={{: | ||
| + | |neck={{: | ||
| + | |weapon={{: | ||
| + | |torso={{: | ||
| + | |shield={{: | ||
| + | |legs={{: | ||
| + | |gloves={{: | ||
| + | |boots={{: | ||
| + | |ring={{: | ||
| + | }} | ||
| + | </ | ||
| + | |||
| + | <WRAP column third> | ||
| + | **<fs large> | ||
| + | {{wst> | ||
| + | |head={{: | ||
| + | |cape={{: | ||
| + | |neck={{: | ||
| + | |weapon={{: | ||
| + | |torso={{: | ||
| + | |shield={{: | ||
| + | |legs={{: | ||
| + | |gloves={{: | ||
| + | |boots={{: | ||
| + | |ring={{: | ||
| + | }} | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | <tabbox Ranged> | ||
| + | |||
| + | <WRAP group> | ||
| + | <WRAP column third> | ||
| + | **<fs large> | ||
| + | {{wst> | ||
| + | |head={{: | ||
| + | |cape={{: | ||
| + | |ammo={{items: | ||
| + | |neck={{: | ||
| + | |weapon={{items: | ||
| + | |torso={{items: | ||
| + | |shield={{items: | ||
| + | |legs={{items: | ||
| + | |gloves={{items: | ||
| + | |boots={{items: | ||
| + | |ring={{: | ||
| + | }} | ||
| + | </ | ||
| + | |||
| + | <WRAP column third> | ||
| + | **<fs large> | ||
| + | {{wst> | ||
| + | |head={{: | ||
| + | |cape={{: | ||
| + | |neck={{: | ||
| + | |ammo={{items: | ||
| + | |weapon={{items: | ||
| + | |torso={{items: | ||
| + | |shield={{items: | ||
| + | |legs={{items: | ||
| + | |gloves={{items: | ||
| + | |boots={{items: | ||
| + | |ring={{: | ||
| + | }} | ||
| + | </ | ||
| + | |||
| + | <WRAP column third> | ||
| + | **<fs large> | ||
| + | {{wst> | ||
| + | |head={{items: | ||
| + | |cape={{items: | ||
| + | |neck={{items: | ||
| + | |ammo={{items: | ||
| + | |weapon={{items: | ||
| + | |torso={{items: | ||
| + | |shield={{items: | ||
| + | |legs={{items: | ||
| + | |gloves={{items: | ||
| + | |boots={{items: | ||
| + | |ring={{items: | ||
| + | }} | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | </ | ||
| + | |||
| + | |||
| + | {{wst> | ||