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npcs:nightmare_of_ashihama [2021/08/20 19:40] – determined droprates! Emptynpcs:nightmare_of_ashihama [2024/06/24 03:11] (current) Ryun
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 {{wst>npc {{wst>npc
 |name=Nightmare of ashihama |name=Nightmare of ashihama
-|image=250px-the_nightmare.png+|image=the_nightmare.png
 |donator=0 |donator=0
 |premium=0 |premium=0
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 |ranged_strength_bonus=+64 |ranged_strength_bonus=+64
 |attack_bonus=+65 |attack_bonus=+65
-|poison_immune=0 +|poison_immune=1 
-|venom_immune=0+|venom_immune=1
 |attack_speed=6 |attack_speed=6
 }} }}
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 The Nightmare currently resides within the Sisterhood Sanctuary under the town of Slepe. While her physical body is found in the Sisterhood Sanctuary, upon starting the fight, players will be transported to her dream world, where the fight arena takes on a different appearance which contains various Eastern motifs, such as Torii gates. The Nightmare currently resides within the Sisterhood Sanctuary under the town of Slepe. While her physical body is found in the Sisterhood Sanctuary, upon starting the fight, players will be transported to her dream world, where the fight arena takes on a different appearance which contains various Eastern motifs, such as Torii gates.
  
-**Getting there**+**<fs large>Fight overview</fs>**
  
-Monsters teleport -> Nightmare of ashihama+Starting the fight in a round arena, Nightmare spawns in the middle of the room with 4 pillars at the Northeast, Southeast, Northwest, and Southwest corners of the room. When fighting the Nightmare you are actually damaging her shield. When the shield health has been depleted, the pillars unlock to take damage. Killing all 4 pillars is the only way to damage nightmares actual health pool. 
 + 
 +**<fs large>Fight Technique</fs>** 
 + 
 +Crush is the best style to use against nightmare. Focusing on damage with gear and survivability through understanding the mechanics of the special attacks listed below. Dealing with the spawns from sleepwalkers and parasites as soon as possible will make the fight go the smoothest. 
  
 **Special Attacks** **Special Attacks**
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 **Curse:** A pink glow fills the player's screen and protection prayers are shuffled. Clicking on Protect from Magic activates Protect from Missiles, Protect from Missiles activates Protect from Melee and Protect from Melee activates Protect from Magic. An easy way to remember this is that the Prayers are shifted over by one to the left. After 5 attacks, the curse is lifted. The Nightmare only uses this attack during phase 2. **Curse:** A pink glow fills the player's screen and protection prayers are shuffled. Clicking on Protect from Magic activates Protect from Missiles, Protect from Missiles activates Protect from Melee and Protect from Melee activates Protect from Magic. An easy way to remember this is that the Prayers are shifted over by one to the left. After 5 attacks, the curse is lifted. The Nightmare only uses this attack during phase 2.
  
-**Parasites:** The Nightmare throws a parasite onto random players. After it has grown, it will burst out of the player and deal damage to them, and will then begin healing The Nightmare until killed. Drinking a dose of Sanfew serum or Relicym's balm before it emerges will weaken the parasite and greatly reduce the damage taken when the parasite bursts out. The Nightmare only uses this attack during phase 2.+**Parasites:** The Nightmare throws a parasite onto random players. After it has grown, it will burst out of the player and deal damage to them, and will then begin healing The Nightmare until killed. Drinking a dose of Sanfew serum or Relicym's balm before it emerges will weaken the parasite and greatly reduce the damage taken when the parasite bursts out. The Nightmare only uses this attack during phase 2.  
 +You can now create Sanfew serums by adding, in order, unicorn horn dust, snake weed and nail beast nails to a super restore. This requires a herblore level of 65 and yields 1,200 herblore XP (400 XP for each step).
  
 **Surge:** The Nightmare will teleport to one of the four edges of the room, then immediately surge across to the opposite side dealing up to 60 damage to anyone caught in her path. Move out of the way to avoid taking damage. The Nightmare only uses this attack during phase 3. **Surge:** The Nightmare will teleport to one of the four edges of the room, then immediately surge across to the opposite side dealing up to 60 damage to anyone caught in her path. Move out of the way to avoid taking damage. The Nightmare only uses this attack during phase 3.
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 **Spores:** Puffshroom like objects spawn around the arena. Standing within 1 tile of one will cause it to explode, causing the player to become weary; their run is disabled and their attack speed is lowered by 1 tick for a short duration. The Nightmare only uses this attack during phase 3. **Spores:** Puffshroom like objects spawn around the arena. Standing within 1 tile of one will cause it to explode, causing the player to become weary; their run is disabled and their attack speed is lowered by 1 tick for a short duration. The Nightmare only uses this attack during phase 3.
  
-**Uniques**+**<fs large>Location</fs>** 
 + 
 +Spellbook -> Monsters teleport -> #6 The Nightmare of Ashihama
  
 **<fs large>Rewards</fs>** **<fs large>Rewards</fs>**
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 ^  Unique Rewards  ^^^^ ^  Unique Rewards  ^^^^
 ^ Item ^^ Quantity ^ Droprate ^ ^ Item ^^ Quantity ^ Droprate ^
-|{{:npcs:nightmare_staff.png?nolink|Nightmare Staff}} | Nightmare Staff |  1  |  1/166  | +|{{items:icons:24422.png?nolink|Nightmare Staff}} | Nightmare Staff |  1  |  1/166  | 
-|{{:npcs:inquisitor_s_great_helm.png?nolink|Inquisitor's great helm}} | Inquisitor's great helm |  1  |  1/250  | +|{{items:icons:24419.png?nolink|Inquisitor's great helm}} | Inquisitor's great helm |  1  |  1/250  | 
-|{{:npcs:inquisitor_s_hauberk.png?nolink|Inquisitor's Hauberk}} | Inquisitor's Hauberk |  1  |  1/250  | +|{{items:icons:24420.png?nolink|Inquisitor's Hauberk}} | Inquisitor's Hauberk |  1  |  1/250  | 
-|{{:npcs:inquisitor_s_plateskirt.png?nolink|Inquisitor's plateskirt}} | Inquisitor's plateskirt |  1  |  1/250  | +|{{items:icons:24421.png?nolink|Inquisitor's plateskirt}} | Inquisitor's plateskirt |  1  |  1/250  | 
-|{{:npcs:inquisitor_s_mace.png?nolink|Inquisitor's mace}} | Inquisitor's Mace |  1  |  1/500  | +|{{items:icons:24417.png?nolink|Inquisitor's mace}} | Inquisitor's Mace |  1  |  1/500  | 
-|{{:npcs:eldritch_orb.png?nolink|Eldritch Orb}} | Eldritch orb |  1  |  1/666  | +|{{items:icons:24517.png?nolink|Eldritch Orb}} | Eldritch orb |  1  |  1/666  | 
-|{{:npcs:harmonised_orb.png?nolink|Harmonised Orb}} | Harmonised orb |  1  |  1/666  | +|{{items:icons:24511.png?nolink|Harmonised Orb}} | Harmonised orb |  1  |  1/666  | 
-|{{:npcs:volatile_orb.png?nolink|Volatile Orb}} | Volatile Orb |  1  |  1/666  | +|{{items:icons:24514.png?nolink|Volatile Orb}} | Volatile Orb |  1  |  1/666  | 
-|{{:npcs:little_nightmare.png?nolink|Little Nightmare}} | Little Nightmare |  1  |  1/500  |+|{{items:icons:24491.png?nolink|Little Nightmare}} | [[guides:misc:pets|Little Nightmare]] |  1  |  1/500  | 
 + 
 +**<fs large>Gear Setups</fs>** 
 + 
 +<WRAP box round> 
 +<WRAP group> 
 +{{https://i.imgur.com/FOSxJRx.png?nolink|}} 
 + 
 +{{https://i.imgur.com/wLYECaa.png?nolink|}} 
 + 
 +</WRAP> 
 +</WRAP> 
  
npcs/nightmare_of_ashihama.1629488402.txt.gz · Last modified: 2021/08/20 19:40 by Empty