User Tools

Site Tools


npcs:abyssal_sire

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
npcs:abyssal_sire [2019/03/28 22:28] 026npcs:abyssal_sire [2019/03/29 00:55] Admin adam
Line 63: Line 63:
 Once you've used the spell you can attack the four respiratory system with any ranged weapon, toxic blowpipe recommended. If you see the four tentacles open their eyes, you will need to go and recast shadow barrage (standing too close to woken tentacles can lead to being hit for 30s). Once you've used the spell you can attack the four respiratory system with any ranged weapon, toxic blowpipe recommended. If you see the four tentacles open their eyes, you will need to go and recast shadow barrage (standing too close to woken tentacles can lead to being hit for 30s).
  
-Once you finish off the respire1337 system phase two will begin. You will pray melee as the Sire walks to his new spot. Avoid the poison fumes, and get it to half health to get to phase 3.+Once you finish off the respiratory system system phase two will begin. You will pray melee as the Sire walks to his new spot. Avoid the poison fumes, and get it to half health to get to phase 3.
  
 In phase 3 the fumes increase significantly, basically constantly int he first half of phase three. In the latter half of phase 3 it will teleport you right on top of it, you need to just run down three spaces to avoid damage. In phase 3 the fumes increase significantly, basically constantly int he first half of phase three. In the latter half of phase 3 it will teleport you right on top of it, you need to just run down three spaces to avoid damage.
npcs/abyssal_sire.txt · Last modified: 2023/02/05 23:39 by Iron adam