guides:misc:crystal_key_chest
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guides:misc:crystal_key_chest [2024/06/22 13:50] – Khilla | guides:misc:crystal_key_chest [2024/06/23 00:51] (current) – Grammar fixes and fixed wrong table names Brant | ||
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====== Crystal Key & Chest Guide ====== | ====== Crystal Key & Chest Guide ====== | ||
- | ==== Introduction | + | <fs x-large> **Introduction** </fs> |
- | Crystal Keys are made from combining a {{items: | + | |
- | {{https://i.imgur.com/ | + | Crystal Keys are made by combining a {{items:icons:985.png? |
- | Some monsters may drop a completed {{items: | + | <fs large> **Chest location**< |
- | ==== Chest location ==== | + | When you have assembled your Crystal Key you can take your key to the closed chest in Taverley. You can easily get there by clicking |
- | When you have assembled your Crystal Key you can take your key to the closed chest here in Taverly. You can easily get there by clicking teleport on your Crystal key or by going to your spellbook → Towns → #B Taverley | + | |
- | After teleporting, | + | <fs large> **How to obtain a Crystal Key**</ |
- | {{https://i.imgur.com/ | + | There are a wide range of monsters that drop pieces of a Crystal Key and a select few that will drop a complete Crystal Key. |
+ | Crystal key halves and complete keys drop from a wide variety of monsters and bosses. The full drop table can be found on the official [[stats: | ||
- | ==== How to obtain a Crystal Key ==== | + | <fs large> |
- | There are a wide range of monsters that [[stats: | + | |
- | ==== Drop Tables ==== | + | <fs large> Guaranteed loot </ |
- | There' | ||
- | |||
- | The full drop table can be found on the official [[stats: | ||
- | |||
- | |||
- | |||
- | |||
- | ==== Loot from Chest ==== | ||
- | |||
- | <tabbox Guaranteed loot> | ||
^ Item ^^ Quantity ^ | ^ Item ^^ Quantity ^ | ||
- | | {{items: | + | | {{items: |
- | | {{items: | + | | {{items: |
- | | {{items: | + | | {{items: |
- | </ | ||
- | Whenever you open the crystal chest, you have a chance to hit a secondary drop table. Once a table has been rolled, each item in the table has equal chance to be selected. | + | Whenever you open the crystal chest, you have a chance to hit a secondary drop table. Once a table has been rolled, each item within |
^ Table Name ^ Chance to hit drop table ^ | ^ Table Name ^ Chance to hit drop table ^ | ||
- | | Table A | 10 / 100 | | + | | Table A | 10 / 100 | |
- | | Table B | 3 / 100 | | + | | Table B | 3 / 100 | |
- | | Table C | 7 / 100 | | + | | Table C | 7 / 100 | |
- | | Table D | 5 / 100 | | + | | Table D | 5 / 100 | |
- | | Table E | 15 / 100 | | + | | Table E | 15 / 100 | |
- | | Table F | 10 / 100 | | + | | Table F | 10 / 100 | |
<tabbox Table A> | <tabbox Table A> | ||
Table A has a 10 in 100 chance of being hit. Each item in Table A has a 1 in 5 chance of being selected. | Table A has a 10 in 100 chance of being hit. Each item in Table A has a 1 in 5 chance of being selected. | ||
- | ^ Item ^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ | + | ^ Item ^^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ |
- | | 50x Dragon impling jar | 1 in 5 | 1 in 10 | **1** in **50** | | + | | |
- | | 50x Kingly impling jar | 1 in 5 | 1 in 10 } **1** in **50** | | + | | |
- | | 1x Uncut Onyx | 1 in 5 | 1 in 10 | **1** in **50** | | + | | |
- | | 1x Crystal bow full | 1 in 5 | 1 in 10 | **1** in **50** | | + | | |
- | | 1x Crystal shield full | 1 in 5 | 1 in 10 | **1** in **50** | | + | | {{items: |
<tabbox Table B> | <tabbox Table B> | ||
- | Table B has a 3 in 100 chance of being hit. Each item in Table A has a 1 in 8 chance of being selected. | + | Table B has a 3 in 100 chance of being hit. Each item in Table B has a 1 in 8 chance of being selected. |
- | ^ Item ^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ | + | ^ Item ^^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ |
- | | 5000x Cosmic | + | | {{items: |
- | | 5000x Astral | + | | {{items: |
- | | 5000x Soul Rune | 1 in 8 | 3 in 100 | **1** in **266.67** | | + | | {{items: |
- | | 5000x Nature | + | | {{items: |
- | | 5000x Blood Rune | 1 in 8 | 3 in 100 | **1** in **266.67** | | + | | {{items: |
- | | 5000x Death Rune | 1 in 8 | 3 in 100 | **1** in **266.67** | | + | | {{items: |
- | | 5000x Chaos Rune | 1 in 8 | 3 in 100 | **1** in **266.67** | | + | | {{items: |
- | | 5000x Law Rune | 1 in 8 | 3 in 100 | **1** in **266.67** | | + | | {{items: |
<tabbox Table C> | <tabbox Table C> | ||
- | Table C has a 7 in 100 chance of being hit. Each item in Table A has a 1 in 3 chance of being selected. | + | Table C has a 7 in 100 chance of being hit. Each item in Table C has a 1 in 3 chance of being selected. |
- | ^ Item ^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ | + | ^ Item ^^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ |
- | | 100x Guthix Arrows | 1 in 3 | 7 in 100 | **1** in **42.86** | | + | | {{items: |
- | | 100x Saradomin Arrows | 1 in 3 | 7 in 100 | **1** in **42.86** | | + | | {{items: |
- | | 100x Zamorak Arrows | 1 in 3 | 7 in 100 | **1** in **42.86** | | + | | {{items: |
<tabbox Table D> | <tabbox Table D> | ||
- | Table D has a 5 in 100 chance of being hit. Each item in Table A has a 1 in 4 chance of being selected. | + | Table D has a 5 in 100 chance of being hit. Each item in Table D has a 1 in 4 chance of being selected. |
- | ^ Item ^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ | + | ^ Item ^^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ |
- | | 10000x Air Rune | 1 in 4 | 5 in 100 | **1** in **80** | | + | | {{items: |
- | | 10000x Earth Rune | 1 in 4 | 5 in 100 | **1** in **80** | | + | | {{items: |
- | | 10000x Fire Rune | 1 in 4 | 5 in 100 | **1** in **80** | | + | | {{items: |
- | | 10000x Water Rune | 1 in 4 | 5 in 100 | **1** in **80** | | + | | {{items: |
<tabbox Table E> | <tabbox Table E> | ||
- | Table E has a 15 in 100 chance of being hit. Each item in Table A has a 1 in 2 chance of being selected. | + | Table E has a 15 in 100 chance of being hit. Each item in Table E has a 1 in 2 chance of being selected. |
- | ^ Item ^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ | + | ^ Item ^^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ |
- | | 1x Loop half of key | 1 in 2 | 15 in 100 | **1** in **13.33** | | + | | {{items: |
- | | 1x Tooth half of key | 1 in 2 | 15 in 100 | **1** in **13.33** | | + | | {{items: |
<tabbox Table F> | <tabbox Table F> | ||
- | Table E has a 10 in 100 chance of being hit. Each item in Table A has a 1 in 26 chance of being selected. | + | Table F has a 10 in 100 chance of being hit. Each item in Table F has a 1 in 26 chance of being selected. |
- | ^ Item ^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ | + | ^ Item ^^ Table drop rate ^ Table hit rate ^ Effective drop rate ^ |
- | | 100x Dragon bones | 1 in 26 | 10 in 100 | **1** in **260** | | + | | {{items: |
- | | 100x Dragon bones | 1 in 26 | 10 in 100 | **1** in **260** | | + | | |
- | | 100x Dragon bones | 1 in 26 | 10 in 100 | **1** in **260** | | + | | |
- | | 100x Dragon bones | 1 in 26 | 10 in 100 | **1** in **260** | | + | | |
- | | 100x Dragon bones | 1 in 26 | 10 in 100 | **1** in **260** | | + | | |
- | | 100x Dragon bones | 1 in 26 | 10 in 100 | **1** in **260** | | + | | |
- | | 100x Dragon bones | 1 in 26 | 10 in 100 | **1** in **260** | | + | | |
- | | 100x Dragon bones | 1 in 26 | 10 in 100 | **1** in **260** | | + | | {{items: |
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
+ | | {{items: | ||
</ | </ | ||
- | ^ TIER 2: SKILLING SUPPLIES (5% chance) | ||
- | ^ | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | |||
- | ^ TIER 3: RUNES (2.5% chance) | ||
- | ^ | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | |||
- | ^ TIER 4: RARE RUNES (1.25% chance) | ||
- | ^ | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | |||
- | ^ TIER 5: GOD ARROWS (2% chance) | ||
- | ^ | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | |||
- | ^ TIER 6: RARES (1% chance) | ||
- | ^ | ||
- | | {{items: | ||
- | | {{items: | ||
- | | {{items: | ||
- | |||
- | Sources: | ||
- | Mike, previous approved page for loot table. | ||
- | |||
- | Credits: Australia for the Loot Table from the original guide, Rs Paradise for edit. | ||
guides/misc/crystal_key_chest.1719064210.txt.gz · Last modified: 2024/06/22 13:50 by Khilla